AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games Performance on Unified Platform in Bolivia in Q1 2024
The top 5 hybridcasual games in Bolivia showed varied performance in terms of weekly downloads and revenue during Q1 2024. Find out which games led the charts and their respective trends.
During the first quarter of 2024, the top 5 hybridcasual games in Bolivia displayed a diverse range of performance metrics across weekly downloads and revenue. The data, sourced from Sensor Tower, provides a comprehensive view of how each game fared on a unified platform, combining both iOS and Android statistics.
Stumble Guys by Scopely, Inc. experienced fluctuations in weekly downloads, starting strong with approximately 20.7K in the first week of January and peaking at 28.6K by mid-January. However, it saw a dip to around 9.1K in mid-March before recovering to 17K by the end of the quarter. In terms of revenue, the game saw a high of $574 in mid-January, followed by a gradual decline, reaching $227 in mid-March before slightly increasing to $328 by the end of March.
Last War:Survival from FirstFun showed notable gains in weekly downloads, peaking at 6.9K in the week of January 22. Though there was a decline to 1.8K by the end of March, the game's revenue saw a steady climb, starting at $95 at the beginning of January and reaching $469 by the end of March.
Survivor!.io by HABBY had a relatively stable performance in weekly downloads, starting at 1.8K in early January and gradually declining to 290 by the end of March. Its revenue followed a similar trend, starting at $287 in the first week of January, dipping to $95 in mid-March, and then rebounding to $258 by the end of the quarter.
Triple Match 3D from Boombox Games LTD had a modest performance in weekly downloads, with a peak of 232 in the first week of January and a low of just 11 in mid-March, before a slight recovery to 105 by the last week of March. The game's revenue showed a downward trend, starting at $167 in early January and fluctuating before settling at $98 by the end of the quarter.
Rush Royale: Tower Defense TD by MY.GAMES B.V. saw a significant increase in weekly downloads, starting at 1.7K in early January and rising to 3.7K by the end of March. The revenue for this game showed variability, beginning at $138 in the first week of January, peaking at $201 in mid-March, and ending at $141 in the last week of March.
For more detailed insights and further data, visit Sensor Tower.